#include "magnets_default_actuator.h"
#include <argos3/plugins/simulator/entities/magnet_equipped_entity.h>
Go to the source code of this file.
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| argos |
| The namespace containing all the ARGoS related code.
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| argos::REGISTER_ACTUATOR (CMagnetsDefaultActuator,"magnets","default","Michael Allwright [allsey87@gmail.com]","1.0","The (electro)magnet actuator.","This actuator is used to modify the magnetic field of a magnet entity in the\n""simulation. A magnetic entity has a passive and an active field. The overall\n""field of a magnetic entity is calculated as:\n\n"" field = passive_field + (current x active_field)\n\n""This actuator allows you to set the current, a scalar multiplier of the active\n""field.\n\n""REQUIRED XML CONFIGURATION\n\n"" <controllers>\n"" ...\n"" <my_controller ...>\n"" ...\n"" <actuators>\n"" ...\n"" <magnets implementation=\"default\"/>\n"" ...\n"" </actuators>\n"" ...\n"" </my_controller>\n"" ...\n"" </controllers>\n\n""OPTIONAL XML CONFIGURATION\n\n""None.\n","Under development") |
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