#include <argos3/core/simulator/simulator.h>
#include <argos3/core/simulator/entity/embodied_entity.h>
#include <argos3/core/simulator/entity/composable_entity.h>
#include <argos3/plugins/simulator/entities/battery_equipped_entity.h>
#include "battery_default_sensor.h"
Go to the source code of this file.
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| argos |
| The namespace containing all the ARGoS related code.
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| argos::REGISTER_SENSOR (CBatteryDefaultSensor, "battery", "default", "Adhavan Jayabalan [jadhu94@gmail.com]", "1.0", "A generic battery level sensor.", "This sensor returns the current battery level of a robot. This sensor\n" "can be used with any robot, since it accesses only the body component. In\n" "controllers, you must include the ci_battery_sensor.h header.\n\n" "This sensor is enabled by default.\n\n" "REQUIRED XML CONFIGURATION\n\n" " <controllers>\n" " ...\n" " <my_controller ...>\n" " ...\n" " <sensors>\n" " ...\n" " <battery implementation=\"default\" />\n" " ...\n" " </sensors>\n" " ...\n" " </my_controller>\n" " ...\n" " </controllers>\n\n" "OPTIONAL XML CONFIGURATION\n\n" "It is possible to add uniform noise to the sensor, thus matching the\n" "characteristics of a real robot better. You can add noise through the\n" "attribute 'noise_range' as follows:\n\n" " <controllers>\n" " ...\n" " <my_controller ...>\n" " ...\n" " <sensors>\n" " ...\n" " <battery implementation=\"default\"\n" " noise_range=\"-0.3:0.4\" />\n" " ...\n" " </sensors>\n" " ...\n" " </my_controller>\n" " ...\n" " </controllers>\n\n", "Usable") |
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