#include "camera_sensor_directional_led_detector_algorithm.h"
#include <argos3/core/simulator/simulator.h>
#include <argos3/core/utility/math/matrix/squarematrix.h>
#include <argos3/core/utility/math/matrix/transformationmatrix3.h>
#include <argos3/plugins/simulator/media/directional_led_medium.h>
#include <argos3/plugins/simulator/entities/directional_led_entity.h>
Go to the source code of this file.
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| argos |
| The namespace containing all the ARGoS related code.
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| argos::REGISTER_CAMERA_SENSOR_ALGORITHM (CCameraSensorDirectionalLEDDetectorAlgorithm, "directional_led_detector", "Michael Allwright [allsey87@gmail.com]", "1.0", "This algorithm detects nearby LEDs seen by the camera and\n" "returns the X and Y coordinates on the sensor", "This algorithm detects nearby LEDs seen by the camera and\n" "returns the X and Y coordinates on the sensor", "Under development") |
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