#include "embodied_entity.h"
#include "composable_entity.h"
#include <argos3/core/simulator/space/space.h>
#include <argos3/core/simulator/simulator.h>
#include <argos3/core/utility/string_utilities.h>
#include <argos3/core/utility/math/matrix/rotationmatrix3.h>
Go to the source code of this file.
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| argos |
| The namespace containing all the ARGoS related code.
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bool | argos::operator== (const SAnchor *ps_anchor, const std::string &str_id) |
| Returns true if the anchor id matches the given id. More...
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◆ CHECK_CORNER
#define CHECK_CORNER |
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MINMAX, |
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COORD, |
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OP |
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Value: if(m_sBoundingBox->MINMAX ## Corner.Get ## COORD() OP sBBox.MINMAX ## Corner.Get ## COORD()) { \
m_sBoundingBox->MINMAX ## Corner.Set ## COORD(sBBox.MINMAX ## Corner.Get ## COORD()); \
}
Definition at line 376 of file embodied_entity.cpp.