15 #include <argos3/core/utility/math/vector3.h>
28 m_cPosition(c_position),
29 m_cNormal(c_normal) {}
44 m_cPosition = c_position;
float Real
Collects all ARGoS code.
The namespace containing all the ARGoS related code.
bool Intersects(Real &f_t_on_ray, const CRay3 &c_ray)
const CVector3 & GetPosition() const
CPlane(const CVector3 &c_position, const CVector3 &c_normal)
void SetFromThreePoints(const CVector3 &c_point_1, const CVector3 &c_point_2, const CVector3 &c_point_3)
void SetNormal(const CVector3 &c_normal)
const CVector3 & GetNormal() const
void SetPosition(const CVector3 &c_position)
CPlane(const CVector3 &c_point_1, const CVector3 &c_point_2, const CVector3 &c_point_3)