pointmass3d_eyebot_model.h
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1 
7 #ifndef POINTMASS3D_EYEBOT_H
8 #define POINTMASS3D_EYEBOT_H
9 
10 namespace argos {
11  class CPointMass3DEngine;
12  class CPointMass3DQuadRotorModel;
13  class CPointMass3DEyeBotModel;
14  class CQuadRotorEntity;
15 }
16 
17 #include <argos3/plugins/simulator/physics_engines/pointmass3d/pointmass3d_quadrotor_model.h>
18 #include <argos3/plugins/robots/eye-bot/simulator/eyebot_entity.h>
19 
20 namespace argos {
21 
23 
24  public:
25 
27  CEyeBotEntity& c_eyebot);
29 
30  void UpdatePerspectiveCameraAnchor(SAnchor& s_anchor);
31 
32  };
33 
34 }
35 
36 #endif
The namespace containing all the ARGoS related code.
Definition: ci_actuator.h:12
An anchor related to the body of an entity.
Definition: physics_model.h:38
CPointMass3DEyeBotModel(CPointMass3DEngine &c_engine, CEyeBotEntity &c_eyebot)
void UpdatePerspectiveCameraAnchor(SAnchor &s_anchor)