7 #ifndef FOOTBOT_TURRET_ENCODER_DEFAULT_SENSOR_H
8 #define FOOTBOT_TURRET_ENCODER_DEFAULT_SENSOR_H
14 class CFootBotTurretEncoderDefaultSensor;
17 #include <argos3/plugins/robots/foot-bot/control_interface/ci_footbot_turret_encoder_sensor.h>
18 #include <argos3/plugins/robots/foot-bot/simulator/footbot_turret_encoder_default_sensor.h>
19 #include <argos3/plugins/robots/foot-bot/simulator/footbot_turret_entity.h>
20 #include <argos3/core/simulator/sensor.h>
The namespace containing all the ARGoS related code.
Basic class for an entity that contains other entities.
The basic interface for a simulated sensor.
virtual void Reset()
Resets the sensor to the state it had just after Init().
virtual void Update()
Updates the state of the entity associated to this sensor, if the sensor is currently enabled.
virtual void Disable()
Disables updating of sensor information in the event loop.
virtual void Enable()
Enables updating of sensor information in the event loop.
virtual ~CFootBotTurretEncoderDefaultSensor()
virtual void SetRobot(CComposableEntity &c_entity)
Sets the entity associated to this sensor.
CFootBotTurretEncoderDefaultSensor()