ci_magnets_actuator.cpp
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1 
7 #include "ci_magnets_actuator.h"
8 
9 #ifdef ARGOS_WITH_LUA
10 #include <argos3/core/wrappers/lua/lua_utility.h>
11 #endif
12 
13 namespace argos {
14 
15  /****************************************/
16  /****************************************/
17 
19  return m_vecInterfaces;
20  }
21 
22  /****************************************/
23  /****************************************/
24 
25 #ifdef ARGOS_WITH_LUA
26  int LuaSetCurrent(lua_State* pt_lua_state) {
27  /* get a reference to the actuator */
28  CCI_MagnetsActuator::SInterface* ps_interface =
29  reinterpret_cast<CCI_MagnetsActuator::SInterface*>(lua_touserdata(pt_lua_state, lua_upvalueindex(1)));
30  /* check number of arguments */
31  if(lua_gettop(pt_lua_state) != 1) {
32  std::string strErrMsg = "robot.magnets." + ps_interface->Id + ".set_current() requires 1 argument";
33  return luaL_error(pt_lua_state, strErrMsg.c_str());
34  }
35  luaL_checktype(pt_lua_state, 1, LUA_TNUMBER);
36  /* Perform action */
37  ps_interface->Current = lua_tonumber(pt_lua_state, 1);
38  return 0;
39  }
40 #endif
41 
42  /****************************************/
43  /****************************************/
44 
45 #ifdef ARGOS_WITH_LUA
46  void CCI_MagnetsActuator::CreateLuaState(lua_State* pt_lua_state) {
47  CLuaUtility::StartTable(pt_lua_state, "magnets");
48  for(SInterface& s_interface : m_vecInterfaces) {
49  CLuaUtility::StartTable(pt_lua_state, s_interface.Id);
50  /* push a pointer to each actuator instance onto the lua stack */
51  lua_pushstring(pt_lua_state, "set_current");
52  lua_pushlightuserdata(pt_lua_state, &s_interface);
53  lua_pushcclosure(pt_lua_state, &LuaSetCurrent, 1);
54  lua_settable(pt_lua_state, -3);
55  CLuaUtility::EndTable(pt_lua_state);
56  }
57  CLuaUtility::EndTable(pt_lua_state);
58  }
59 #endif
60 
61 
62 }
The namespace containing all the ARGoS related code.
Definition: ci_actuator.h:12
static void EndTable(lua_State *pt_state)
Adds a table to the Lua stack.
static void StartTable(lua_State *pt_state, const std::string &str_key)
Adds a table with the given string key to the table located at the top of the stack.
SInterface::TVector & GetInterfaces()
Returns a reference to the magnet interfaces.
SInterface::TVector m_vecInterfaces