9 #include <argos3/core/simulator/entity/embodied_entity.h>
10 #include <argos3/plugins/simulator/visualizations/qt-opengl/qtopengl_obj_model.h>
11 #include <argos3/plugins/simulator/visualizations/qt-opengl/qtopengl_widget.h>
The namespace containing all the ARGoS related code.
REGISTER_QTOPENGL_ENTITY_OPERATION(CQTOpenGLOperationDrawNormal, CQTOpenGLOperationDrawEPuckNormal, CEPuckEntity)
void ApplyTo(CQTOpenGLWidget &c_visualization, CSpiriEntity &c_entity)
void ApplyTo(CQTOpenGLWidget &c_visualization, CSpiriEntity &c_entity)
CEmbodiedEntity & GetEmbodiedEntity()
CControllableEntity & GetControllableEntity()
void DrawRays(CControllableEntity &c_entity)
Draws a ray.
void DrawEntity(CPositionalEntity &c_entity)
Draws a positional entity.
void DrawBoundingBox(CEmbodiedEntity &c_entity)
Draws the bounding box of an embodied entity.