dynamics2d_cylinder_model.h
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1 
7 #ifndef DYNAMICS2D_CYLINDER_MODEL_H
8 #define DYNAMICS2D_CYLINDER_MODEL_H
9 
10 namespace argos {
11  class CDynamics2DGrippable;
12  class CDynamics2DCylinderModel;
13  class CPhysicsCylinderModel;
14 }
15 
16 #include <argos3/plugins/simulator/physics_engines/dynamics2d/dynamics2d_stretchable_object_model.h>
17 #include <argos3/plugins/simulator/physics_engines/physics_cylinder_model.h>
18 #include <argos3/plugins/simulator/entities/cylinder_entity.h>
19 
20 namespace argos {
21 
23 
24  public:
25 
27  CCylinderEntity& c_entity);
29 
30  void Resize(Real f_radius, Real f_height);
31  };
32 
33 }
34 
35 #endif
float Real
Collects all ARGoS code.
Definition: datatypes.h:39
The namespace containing all the ARGoS related code.
Definition: ci_actuator.h:12
CDynamics2DCylinderModel(CDynamics2DEngine &c_engine, CCylinderEntity &c_entity)
void Resize(Real f_radius, Real f_height)
A stretchable and grippable object model for the dynamics 2D engine.