7 #ifndef DYNAMICS2D_CYLINDER_MODEL_H
8 #define DYNAMICS2D_CYLINDER_MODEL_H
11 class CDynamics2DGrippable;
12 class CDynamics2DCylinderModel;
13 class CPhysicsCylinderModel;
16 #include <argos3/plugins/simulator/physics_engines/dynamics2d/dynamics2d_stretchable_object_model.h>
17 #include <argos3/plugins/simulator/physics_engines/physics_cylinder_model.h>
18 #include <argos3/plugins/simulator/entities/cylinder_entity.h>
float Real
Collects all ARGoS code.
The namespace containing all the ARGoS related code.
CDynamics2DCylinderModel(CDynamics2DEngine &c_engine, CCylinderEntity &c_entity)
virtual ~CDynamics2DCylinderModel()
void Resize(Real f_radius, Real f_height)
A stretchable and grippable object model for the dynamics 2D engine.