#include <argos3/core/utility/datatypes/datatypes.h>
#include <argos3/core/utility/plugins/factory.h>
#include <argos3/core/simulator/simulator.h>
#include <argos3/plugins/simulator/physics_engines/dynamics3d/dynamics3d_engine.h>
Go to the source code of this file.
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| The namespace containing all the ARGoS related code.
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◆ REGISTER_DYNAMICS3D_PLUGIN
#define REGISTER_DYNAMICS3D_PLUGIN |
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CLASSNAME, |
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LABEL, |
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AUTHOR, |
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VERSION, |
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BRIEF_DESCRIPTION, |
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LONG_DESCRIPTION, |
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STATUS |
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Value:
CLASSNAME, \
LABEL, \
AUTHOR, \
VERSION, \
BRIEF_DESCRIPTION, \
LONG_DESCRIPTION, \
STATUS)
#define REGISTER_SYMBOL(BASECLASS, CLASSNAME, LABEL, AUTHOR, VERSION, BRIEF_DESCRIPTION, LONG_DESCRIPTION, STATUS)
Macro to register a symbol into the factory.
Definition at line 57 of file dynamics3d_plugin.h.