#include <physics_engine.h>
Public Member Functions | |
SEmbodiedEntityIntersectionItem () | |
SEmbodiedEntityIntersectionItem (CEmbodiedEntity *pc_entity, Real f_t_on_ray) | |
SEmbodiedEntityIntersectionItem (const SEmbodiedEntityIntersectionItem &s_item) | |
SEmbodiedEntityIntersectionItem & | operator= (const SEmbodiedEntityIntersectionItem &s_item) |
bool | operator< (const SEmbodiedEntityIntersectionItem &s_item) |
Public Attributes | |
CEmbodiedEntity * | IntersectedEntity |
Real | TOnRay |
Definition at line 32 of file physics_engine.h.
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inline |
Definition at line 36 of file physics_engine.h.
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inline |
Definition at line 40 of file physics_engine.h.
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inline |
Definition at line 45 of file physics_engine.h.
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inline |
Definition at line 53 of file physics_engine.h.
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inline |
Definition at line 48 of file physics_engine.h.
CEmbodiedEntity* argos::SEmbodiedEntityIntersectionItem::IntersectedEntity |
Definition at line 33 of file physics_engine.h.
Real argos::SEmbodiedEntityIntersectionItem::TOnRay |
Definition at line 34 of file physics_engine.h.