A boundary face for entity transfer among physics engines. More...
#include <physics_engine.h>
Public Attributes | |
std::string | EngineId |
A boundary face for entity transfer among physics engines.
Definition at line 101 of file physics_engine.h.
std::string argos::CPhysicsEngine::SBoundaryFace::EngineId |
Definition at line 102 of file physics_engine.h.