#include <cylinder.h>
Definition at line 19 of file cylinder.h.
◆ CCylinder()
◆ GetAxis()
const CVector3& argos::CCylinder::GetAxis |
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| ) |
const |
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inline |
◆ GetBasePosition()
const CVector3& argos::CCylinder::GetBasePosition |
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const |
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inline |
◆ GetHeight()
Real argos::CCylinder::GetHeight |
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| ) |
const |
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inline |
◆ GetRadius()
Real argos::CCylinder::GetRadius |
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| ) |
const |
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inline |
◆ Intersects()
bool argos::CCylinder::Intersects |
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Real & |
f_t_on_ray, |
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const CRay3 & |
c_ray |
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) |
| |
◆ SetAxis()
void argos::CCylinder::SetAxis |
( |
const CVector3 & |
c_axis | ) |
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inline |
◆ SetBasePosition()
void argos::CCylinder::SetBasePosition |
( |
const CVector3 & |
c_base_pos | ) |
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inline |
◆ SetHeight()
void argos::CCylinder::SetHeight |
( |
Real |
f_height | ) |
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inline |
◆ SetRadius()
void argos::CCylinder::SetRadius |
( |
Real |
f_radius | ) |
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inline |