#include <lua_vector3.h>
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static void | RegisterType (lua_State *pt_state) |
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static const std::string & | GetTypeId () |
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static int | Create (lua_State *pt_state) |
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template<class... TArguments> |
static void | PushVector3 (lua_State *pt_state, TArguments &&... t_arguments) |
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static CVector3 & | ToVector3 (lua_State *pt_state, int n_index) |
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static int | Index (lua_State *pt_state) |
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static int | NewIndex (lua_State *pt_state) |
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static int | ToString (lua_State *pt_state) |
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static int | Equal (lua_State *pt_state) |
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static int | Add (lua_State *pt_state) |
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static int | Multiply (lua_State *pt_state) |
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static int | Subtract (lua_State *pt_state) |
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static int | UnaryMinus (lua_State *pt_state) |
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static int | Normalize (lua_State *pt_state) |
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static int | Length (lua_State *pt_state) |
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static int | DotProduct (lua_State *pt_state) |
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static int | CrossProduct (lua_State *pt_state) |
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static int | Rotate (lua_State *pt_state) |
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Definition at line 24 of file lua_vector3.h.
◆ Add()
int argos::CLuaVector3::Add |
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lua_State * |
pt_state | ) |
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◆ Create()
int argos::CLuaVector3::Create |
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lua_State * |
pt_state | ) |
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◆ CrossProduct()
int argos::CLuaVector3::CrossProduct |
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lua_State * |
pt_state | ) |
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◆ DotProduct()
int argos::CLuaVector3::DotProduct |
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lua_State * |
pt_state | ) |
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◆ Equal()
int argos::CLuaVector3::Equal |
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lua_State * |
pt_state | ) |
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◆ GetTypeId()
static const std::string& argos::CLuaVector3::GetTypeId |
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inlinestatic |
◆ Index()
int argos::CLuaVector3::Index |
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lua_State * |
pt_state | ) |
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◆ Length()
int argos::CLuaVector3::Length |
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lua_State * |
pt_state | ) |
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◆ Multiply()
int argos::CLuaVector3::Multiply |
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lua_State * |
pt_state | ) |
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◆ NewIndex()
int argos::CLuaVector3::NewIndex |
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lua_State * |
pt_state | ) |
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◆ Normalize()
int argos::CLuaVector3::Normalize |
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lua_State * |
pt_state | ) |
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◆ PushVector3()
template<class... TArguments>
static void argos::CLuaVector3::PushVector3 |
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lua_State * |
pt_state, |
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TArguments &&... |
t_arguments |
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) |
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inlinestatic |
◆ RegisterType()
void argos::CLuaVector3::RegisterType |
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lua_State * |
pt_state | ) |
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◆ Rotate()
int argos::CLuaVector3::Rotate |
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lua_State * |
pt_state | ) |
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◆ Subtract()
int argos::CLuaVector3::Subtract |
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lua_State * |
pt_state | ) |
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◆ ToString()
int argos::CLuaVector3::ToString |
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lua_State * |
pt_state | ) |
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◆ ToVector3()
CVector3 & argos::CLuaVector3::ToVector3 |
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lua_State * |
pt_state, |
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int |
n_index |
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) |
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◆ UnaryMinus()
int argos::CLuaVector3::UnaryMinus |
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lua_State * |
pt_state | ) |
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static |