AddToWorld(btMultiBodyDynamicsWorld &c_world) | argos::CDynamics3DEPuckModel | virtual |
CalculateAnchors() | argos::CPhysicsModel | virtual |
CalculateBoundingBox() | argos::CDynamics3DEPuckModel | virtual |
CDynamics3DEPuckModel(CDynamics3DEngine &c_engine, CEPuckEntity &c_epuck) | argos::CDynamics3DEPuckModel | |
CDynamics3DModel(CDynamics3DEngine &c_engine, CComposableEntity &c_entity) | argos::CDynamics3DModel | |
CDynamics3DMultiBodyObjectModel(CDynamics3DEngine &c_engine, CComposableEntity &c_entity, UInt32 un_num_links, bool b_fixed_base) | argos::CDynamics3DMultiBodyObjectModel | |
CPhysicsModel(CPhysicsEngine &c_engine, CEmbodiedEntity &c_entity) | argos::CPhysicsModel | |
GetBodies() | argos::CDynamics3DModel | inline |
GetBoundingBox() const | argos::CPhysicsModel | inline |
GetBoundingBox() | argos::CPhysicsModel | inline |
GetComposableEntity() | argos::CDynamics3DModel | inline |
GetComposableEntity() const | argos::CDynamics3DModel | inline |
GetEmbodiedEntity() | argos::CPhysicsModel | inline |
GetEmbodiedEntity() const | argos::CPhysicsModel | inline |
GetEngine() | argos::CDynamics3DModel | inline |
GetEngine() const | argos::CDynamics3DModel | inline |
GetMultiBody() | argos::CDynamics3DMultiBodyObjectModel | inline |
IsCollidingWithSomething() const | argos::CDynamics3DModel | virtual |
m_bFixedBase | argos::CDynamics3DMultiBodyObjectModel | protected |
m_cMultiBody | argos::CDynamics3DMultiBodyObjectModel | protected |
m_unNumLinks | argos::CDynamics3DMultiBodyObjectModel | protected |
m_vecBodies | argos::CDynamics3DModel | protected |
MoveTo(const CVector3 &c_position, const CQuaternion &c_orientation) | argos::CDynamics3DMultiBodyObjectModel | virtual |
RegisterAnchorMethod(const SAnchor &s_anchor, void(MODEL::*pt_method)(SAnchor &)) | argos::CPhysicsModel | |
RemoveFromWorld(btMultiBodyDynamicsWorld &c_world) | argos::CDynamics3DEPuckModel | virtual |
Reset() | argos::CDynamics3DEPuckModel | virtual |
TMap typedef | argos::CDynamics3DModel | |
TVector typedef | argos::CPhysicsModel | |
UpdateEntityStatus() | argos::CDynamics3DEPuckModel | virtual |
UpdateFromEntityStatus() | argos::CDynamics3DEPuckModel | virtual |
UpdateOriginAnchor(SAnchor &s_anchor) | argos::CDynamics3DMultiBodyObjectModel | virtual |
UpdatePhysics() | argos::CPhysicsModel | inlinevirtual |
~CDynamics3DEPuckModel() | argos::CDynamics3DEPuckModel | inlinevirtual |
~CDynamics3DModel() | argos::CDynamics3DModel | inlinevirtual |
~CDynamics3DMultiBodyObjectModel() | argos::CDynamics3DMultiBodyObjectModel | inlinevirtual |
~CPhysicsModel() | argos::CPhysicsModel | inlinevirtual |