ci_positioning_sensor.cpp
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1 
8 
9 #ifdef ARGOS_WITH_LUA
10 #include <argos3/core/wrappers/lua/lua_utility.h>
11 #endif
12 
13 namespace argos {
14 
15  /****************************************/
16  /****************************************/
17 
19  return m_sReading;
20  }
21 
22  /****************************************/
23  /****************************************/
24 
25 #ifdef ARGOS_WITH_LUA
26  void CCI_PositioningSensor::CreateLuaState(lua_State* pt_lua_state) {
27  CLuaUtility::StartTable(pt_lua_state, "positioning");
28  CLuaUtility::AddToTable(pt_lua_state, "position", m_sReading.Position);
29  CLuaUtility::AddToTable(pt_lua_state, "orientation", m_sReading.Orientation);
30  CLuaUtility::EndTable(pt_lua_state);
31  }
32 #endif
33 
34  /****************************************/
35  /****************************************/
36 
37 #ifdef ARGOS_WITH_LUA
38  void CCI_PositioningSensor::ReadingsToLuaState(lua_State* pt_lua_state) {
39  lua_getfield(pt_lua_state, -1, "positioning");
40  CLuaUtility::AddToTable(pt_lua_state, "position", m_sReading.Position);
41  CLuaUtility::AddToTable(pt_lua_state, "orientation", m_sReading.Orientation);
42  lua_pop(pt_lua_state, 1);
43  }
44 #endif
45 
46  /****************************************/
47  /****************************************/
48 
49 }
The namespace containing all the ARGoS related code.
Definition: ci_actuator.h:12
static void EndTable(lua_State *pt_state)
Adds a table to the Lua stack.
static void AddToTable(lua_State *pt_state, const std::string &str_key, void *pt_data)
Adds a pointer to a chunk of data with the given string key to the table located at the top of the st...
static void StartTable(lua_State *pt_state, const std::string &str_key)
Adds a table with the given string key to the table located at the top of the stack.
const SReading & GetReading() const