7 #ifndef GROUND_ROTZONLY_SENSOR_H
8 #define GROUND_ROTZONLY_SENSOR_H
14 class CGroundRotZOnlySensor;
15 class CGroundSensorEquippedEntity;
19 #include <argos3/plugins/robots/generic/control_interface/ci_ground_sensor.h>
20 #include <argos3/core/utility/math/range.h>
21 #include <argos3/core/utility/math/rng.h>
22 #include <argos3/core/simulator/space/space.h>
23 #include <argos3/core/simulator/sensor.h>
The namespace containing all the ARGoS related code.
ticpp::Element TConfigurationNode
The ARGoS configuration XML node.
Basic class for an entity that contains other entities.
This entity is a link to a body in the physics engine.
The basic interface for a simulated sensor.
CRandom::CRNG * m_pcRNG
Random number generator.
virtual void SetRobot(CComposableEntity &c_entity)
Sets the entity associated to this sensor.
CEmbodiedEntity * m_pcEmbodiedEntity
Reference to embodied entity associated to this sensor.
virtual void Reset()
Resets the sensor to the state it had just after Init().
CGroundSensorEquippedEntity * m_pcGroundSensorEntity
Reference to ground sensor equipped entity associated to this sensor.
virtual void Update()
Updates the state of the entity associated to this sensor, if the sensor is currently enabled.
virtual void Init(TConfigurationNode &t_tree)
Initializes the sensor from the XML configuration tree.
CFloorEntity * m_pcFloorEntity
Reference to floor entity.
bool m_bAddNoise
Whether to add noise or not.
CSpace & m_cSpace
Reference to the space.
CRange< Real > m_cNoiseRange
Noise range.
virtual ~CGroundRotZOnlySensor()