7 #ifndef RADIOS_DEFAULT_SENSOR_H
8 #define RADIOS_DEFAULT_SENSOR_H
11 class CRadiosDefaultSensor;
14 #include <argos3/core/simulator/sensor.h>
15 #include <argos3/plugins/robots/generic/control_interface/ci_radios_sensor.h>
16 #include <argos3/plugins/simulator/entities/radio_equipped_entity.h>
The namespace containing all the ARGoS related code.
ticpp::Element TConfigurationNode
The ARGoS configuration XML node.
Basic class for an entity that contains other entities.
An entity that contains a pointer to the user-defined controller.
The basic interface for a simulated sensor.
virtual void Update()
Updates the state of the entity associated to this sensor, if the sensor is currently enabled.
CControllableEntity * m_pcControllableEntity
bool IsShowRays()
Returns true if the rays must be shown in the GUI.
CRadioEquippedEntity * m_pcRadioEquippedEntity
virtual void Init(TConfigurationNode &t_tree)
Initializes the sensor from the XML configuration tree.
virtual ~CRadiosDefaultSensor()
virtual void SetRobot(CComposableEntity &c_entity)
Sets the entity associated to this sensor.
virtual void Reset()
Resets the sensor to the state it had just after Init().
void SetShowRays(bool b_show_rays)
Sets whether or not the rays must be shown in the GUI.
A container of CRadioEntity.