#include <camera_sensor_algorithm.h>
Definition at line 23 of file camera_sensor_algorithm.h.
◆ ~CCameraSensorSimulatedAlgorithm()
virtual argos::CCameraSensorSimulatedAlgorithm::~CCameraSensorSimulatedAlgorithm |
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◆ GetCheckedRays()
const std::vector<std::pair<bool, CRay3> >& argos::CCameraSensorSimulatedAlgorithm::GetCheckedRays |
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const |
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inline |
◆ Update()
virtual void argos::CCameraSensorSimulatedAlgorithm::Update |
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const CSquareMatrix< 3 > & |
c_projection_matrix, |
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const std::array< CPlane, 6 > & |
arr_frustum_planes, |
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const CTransformationMatrix3 & |
c_world_to_camera_transform, |
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const CVector3 & |
c_camera_location, |
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const CVector3 & |
c_bounding_box_position, |
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const CVector3 & |
c_bounding_box_half_extents |
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pure virtual |
◆ m_vecCheckedRays
std::vector<std::pair<bool, CRay3> > argos::CCameraSensorSimulatedAlgorithm::m_vecCheckedRays |
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protected |