#include <dynamics2d_footbot_model.h>
Public Member Functions | |
CDynamics2DFootBotModel (CDynamics2DEngine &c_engine, CFootBotEntity &c_entity) | |
virtual | ~CDynamics2DFootBotModel () |
virtual void | MoveTo (const CVector3 &c_position, const CQuaternion &c_orientation) |
virtual void | Reset () |
virtual void | CalculateBoundingBox () |
Calculates the axis-aligned box that contains the entire physics model. More... | |
virtual void | UpdateFromEntityStatus () |
Updates the state of this model from the status of the associated entity. More... | |
void | UpdateOriginAnchor (SAnchor &s_anchor) |
void | UpdateTurretAnchor (SAnchor &s_anchor) |
void | UpdatePerspectiveCameraAnchor (SAnchor &s_anchor) |
cpBody * | GetActualBaseBody () |
const cpBody * | GetActualBaseBody () const |
cpBody * | GetActualGripperBody () |
const cpBody * | GetActualGripperBody () const |
Public Member Functions inherited from argos::CDynamics2DMultiBodyObjectModel | |
CDynamics2DMultiBodyObjectModel (CDynamics2DEngine &c_engine, CComposableEntity &c_entity) | |
Class constructor. More... | |
virtual | ~CDynamics2DMultiBodyObjectModel () |
Class destructor. More... | |
CComposableEntity & | GetComposableEntity () |
Returns the associated composable entity as a non-const reference. More... | |
const CComposableEntity & | GetComposableEntity () const |
Returns the associated composable entity as a const reference. More... | |
SBody & | GetBody (size_t i) |
Returns the i-th body associated to the model. More... | |
const SBody & | GetBody (size_t i) const |
Returns the i-th body associated to the model. More... | |
virtual bool | IsCollidingWithSomething () const |
Returns true if this model is colliding with another model. More... | |
virtual void | AddBody (cpBody *pt_body, const cpVect &t_offset_pos, cpFloat t_offset_orient, Real f_height) |
Adds a body. More... | |
Public Member Functions inherited from argos::CDynamics2DModel | |
CDynamics2DModel (CDynamics2DEngine &c_engine, CEmbodiedEntity &c_entity) | |
virtual | ~CDynamics2DModel () |
CDynamics2DEngine & | GetDynamics2DEngine () |
Returns the dynamics 2D engine state. More... | |
const CDynamics2DEngine & | GetDynamics2DEngine () const |
Returns the dynamics 2D engine state as a const reference. More... | |
Public Member Functions inherited from argos::CPhysicsModel | |
CPhysicsModel (CPhysicsEngine &c_engine, CEmbodiedEntity &c_entity) | |
virtual | ~CPhysicsModel () |
CPhysicsEngine & | GetEngine () |
Returns the physics engine associated to this physics model. More... | |
CEmbodiedEntity & | GetEmbodiedEntity () |
Returns the embodied entity associated to this physics model. More... | |
const CEmbodiedEntity & | GetEmbodiedEntity () const |
Returns the embodied entity associated to this physics model. More... | |
virtual void | UpdateEntityStatus () |
Updates the status of the associated entity. More... | |
virtual void | UpdatePhysics () |
Performs extra work just before the physics update takes place. More... | |
const SBoundingBox & | GetBoundingBox () const |
Returns an axis-aligned box that contains the physics model. More... | |
virtual void | CalculateAnchors () |
Calculates the anchors associated to this model. More... | |
SBoundingBox & | GetBoundingBox () |
Returns an axis-aligned box that contains the physics model. More... | |
template<typename MODEL > | |
void | RegisterAnchorMethod (const SAnchor &s_anchor, void(MODEL::*pt_method)(SAnchor &)) |
Registers an anchor method. More... | |
Additional Inherited Members | |
Public Types inherited from argos::CDynamics2DModel | |
typedef std::map< std::string, CDynamics2DModel * > | TMap |
Public Types inherited from argos::CPhysicsModel | |
typedef std::map< std::string, CPhysicsModel * > | TMap |
typedef std::vector< CPhysicsModel * > | TVector |
Definition at line 22 of file dynamics2d_footbot_model.h.
argos::CDynamics2DFootBotModel::CDynamics2DFootBotModel | ( | CDynamics2DEngine & | c_engine, |
CFootBotEntity & | c_entity | ||
) |
Definition at line 43 of file dynamics2d_footbot_model.cpp.
|
virtual |
Definition at line 143 of file dynamics2d_footbot_model.cpp.
|
virtual |
Calculates the axis-aligned box that contains the entire physics model.
The bounding box is often called AABB.
Reimplemented from argos::CDynamics2DMultiBodyObjectModel.
Definition at line 202 of file dynamics2d_footbot_model.cpp.
|
inline |
Definition at line 45 of file dynamics2d_footbot_model.h.
|
inline |
Definition at line 49 of file dynamics2d_footbot_model.h.
|
inline |
Definition at line 53 of file dynamics2d_footbot_model.h.
|
inline |
Definition at line 57 of file dynamics2d_footbot_model.h.
|
virtual |
Moves the entity to the wanted position and orientation within this engine. When you create a new model, you must implement this method. Don't forget to call UpdateEntityStatus() after you've changed the position.
This method should never be called directly from user code. It is called internally by CEmbodiedEntity::MoveTo(), which is meant to be called from user code.
CEmbodiedEntity::MoveTo() never calls this method if the embodied entity is static. This is because static entities cannot be moved around. Thus, there's no need in your code to check whether the associated entity is static.
c_position | The wanted position. |
c_orientation | The wanted orientation. |
Reimplemented from argos::CDynamics2DMultiBodyObjectModel.
Definition at line 169 of file dynamics2d_footbot_model.cpp.
|
virtual |
Reimplemented from argos::CDynamics2DMultiBodyObjectModel.
Definition at line 182 of file dynamics2d_footbot_model.cpp.
|
virtual |
Updates the state of this model from the status of the associated entity.
This method takes the current state of the associated entity (e.g., desired wheel speed, turret rotationss, etc.) and updates the state of this model. Typically, in this method you apply forces and set speeds.
Implements argos::CDynamics2DMultiBodyObjectModel.
Definition at line 214 of file dynamics2d_footbot_model.cpp.
void argos::CDynamics2DFootBotModel::UpdateOriginAnchor | ( | SAnchor & | s_anchor | ) |
Definition at line 339 of file dynamics2d_footbot_model.cpp.
void argos::CDynamics2DFootBotModel::UpdatePerspectiveCameraAnchor | ( | SAnchor & | s_anchor | ) |
Definition at line 362 of file dynamics2d_footbot_model.cpp.
void argos::CDynamics2DFootBotModel::UpdateTurretAnchor | ( | SAnchor & | s_anchor | ) |
Definition at line 348 of file dynamics2d_footbot_model.cpp.