7 #include <argos3/core/simulator/simulator.h>
8 #include <argos3/core/simulator/entity/composable_entity.h>
9 #include <argos3/core/simulator/entity/embodied_entity.h>
10 #include <argos3/core/simulator/entity/floor_entity.h>
11 #include <argos3/plugins/simulator/entities/ground_sensor_equipped_entity.h>
20 static CRange<Real> UNIT(0.0f, 1.0f);
26 m_pcEmbodiedEntity(nullptr),
27 m_pcFloorEntity(nullptr),
28 m_pcGroundSensorEntity(nullptr),
31 m_cSpace(
CSimulator::GetInstance().GetSpace()) {}
50 Real fNoiseLevel = 0.0f;
52 if(fNoiseLevel < 0.0f) {
53 THROW_ARGOSEXCEPTION(
"Can't specify a negative value for the noise level of the foot-bot ground sensor");
55 else if(fNoiseLevel > 0.0f) {
95 cSensorPos += cCenterPos;
123 "footbot_motor_ground",
"rot_z_only",
124 "Carlo Pinciroli [ilpincy@gmail.com]",
126 "The foot-bot motor ground sensor.",
127 "This sensor accesses the foot-bot motor ground sensor. For a complete description\n"
128 "of its usage, refer to the ci_footbot_motor_ground_sensor.h interface. For the XML\n"
129 "configuration, refer to the default ground sensor.\n",
#define THROW_ARGOSEXCEPTION_NESTED(message, nested)
This macro throws an ARGoS exception with the passed message and nesting the passed exception.
#define THROW_ARGOSEXCEPTION(message)
This macro throws an ARGoS exception with the passed message.
unsigned int UInt32
32-bit unsigned integer.
float Real
Collects all ARGoS code.
The namespace containing all the ARGoS related code.
void GetNodeAttributeOrDefault(TConfigurationNode &t_node, const std::string &str_attribute, T &t_buffer, const T &t_default)
Returns the value of a node's attribute, or the passed default value.
REGISTER_SENSOR(CEPuckProximityDefaultSensor, "epuck_proximity", "default", "Danesh Tarapore [daneshtarapore@gmail.com]", "1.0", "The E-Puck proximity sensor.", "This sensor accesses the epuck proximity sensor. For a complete description\n" "of its usage, refer to the ci_epuck_proximity_sensor.h interface. For the XML\n" "configuration, refer to the default proximity sensor.\n", "Usable")
ticpp::Element TConfigurationNode
The ARGoS configuration XML node.
virtual void Enable()
Enables updating of sensor information in the event loop.
virtual void Init(TConfigurationNode &t_node)
Initializes the sensor from the XML configuration tree.
Basic class for an entity that contains other entities.
CEntity & GetComponent(const std::string &str_component)
Returns the component with the passed string label.
This entity is a link to a body in the physics engine.
const SAnchor & GetOriginAnchor() const
Returns a const reference to the origin anchor associated to this entity.
CColor GetColorAtPoint(Real f_x, Real f_y)
Returns the color at the given point.
CQuaternion Orientation
The orientation of the anchor wrt the global coordinate system.
CVector3 Position
The position of the anchor wrt the global coordinate system.
CFloorEntity & GetFloorEntity()
Returns the floor entity.
The exception that wraps all errors in ARGoS.
Real ToGrayScale() const
Returns the color in grayscale.
It defines the basic type CRadians, used to store an angle value in radians.
void ToEulerAngles(CRadians &c_z_angle, CRadians &c_y_angle, CRadians &c_x_angle) const
void TruncValue(T &t_value) const
void Set(const T &t_min, const T &t_max)
static CRNG * CreateRNG(const std::string &str_category)
Creates a new RNG inside the given category.
CRadians Uniform(const CRange< CRadians > &c_range)
Returns a random value from a uniform distribution.
Real GetY() const
Returns the y coordinate of this vector.
CVector2 & Rotate(const CRadians &c_angle)
Rotates this vector by the wanted angle.
Real GetX() const
Returns the x coordinate of this vector.
Real GetX() const
Returns the x coordinate of this vector.
Real GetY() const
Returns the y coordinate of this vector.
const TReadings & GetReadings() const
CFootBotMotorGroundRotZOnlySensor()
CRandom::CRNG * m_pcRNG
Random number generator.
CRange< Real > m_cNoiseRange
Noise range.
virtual void SetRobot(CComposableEntity &c_entity)
Sets the entity associated to this sensor.
CSpace & m_cSpace
Reference to the space.
CFloorEntity * m_pcFloorEntity
Reference to floor entity.
CEmbodiedEntity * m_pcEmbodiedEntity
Reference to embodied entity associated to this sensor.
virtual void Update()
Updates the state of the entity associated to this sensor, if the sensor is currently enabled.
bool m_bAddNoise
Whether to add noise or not.
CGroundSensorEquippedEntity * m_pcGroundSensorEntity
Reference to ground sensor equipped entity associated to this sensor.
virtual void Init(TConfigurationNode &t_tree)
Initializes the sensor from the XML configuration tree.
virtual void Reset()
Resets the sensor to the state it had just after Init().
SSensor & GetSensor(size_t un_idx)